TY - JOUR
T1 - Why Do People Increase Effort Near a Deadline? An Opportunity-Cost Model of Goal Gradients
AU - Emanuel, Aviv
AU - Katzir, Maayan
AU - Liberman, Nira
N1 - Publisher Copyright:
© 2022 American Psychological Association
PY - 2022/5/5
Y1 - 2022/5/5
N2 - People tend to gradually reduce effort when performing lengthy tasks, experiencing physical or mental fatigue. Yet, they often increase their effort near deadlines. How can both phenomena co-occur? If fatigue causes the level of effort to decline, why does effort rise again near a deadline? The present article proposes a model to explain this pattern of behavior and tests three predictions that follow from it. Four lab experiments (N = 311) show that effort, indexed by the rate of keypresses in a computer game, increases more steeply (a) toward a deadline than toward a performance criterion, (b) when a concurrent task is present (vs. absent), and (c) with more (vs. less) effective actions. We suggest that changes in opportunity–cost, which is the cost of missing out on alternatives when engaging in a focal action, can explain these effects. Specifically, we suggest that as the deadline approaches, (a) the value of performing competing, alternative activities decreases because they can be postponed past the deadline with lower cost, and (b) engaging in competing alternatives becomes increasingly more costly, because compensating for the lost time becomes more difficult. Both processes contribute to diminishing the net value of alternative activities and thus reduce the opportunity cost associated with engaging in the focal activity. We discuss the practical implications of this model for diverse fields such as economic behavior, sports, and education.
AB - People tend to gradually reduce effort when performing lengthy tasks, experiencing physical or mental fatigue. Yet, they often increase their effort near deadlines. How can both phenomena co-occur? If fatigue causes the level of effort to decline, why does effort rise again near a deadline? The present article proposes a model to explain this pattern of behavior and tests three predictions that follow from it. Four lab experiments (N = 311) show that effort, indexed by the rate of keypresses in a computer game, increases more steeply (a) toward a deadline than toward a performance criterion, (b) when a concurrent task is present (vs. absent), and (c) with more (vs. less) effective actions. We suggest that changes in opportunity–cost, which is the cost of missing out on alternatives when engaging in a focal action, can explain these effects. Specifically, we suggest that as the deadline approaches, (a) the value of performing competing, alternative activities decreases because they can be postponed past the deadline with lower cost, and (b) engaging in competing alternatives becomes increasingly more costly, because compensating for the lost time becomes more difficult. Both processes contribute to diminishing the net value of alternative activities and thus reduce the opportunity cost associated with engaging in the focal activity. We discuss the practical implications of this model for diverse fields such as economic behavior, sports, and education.
KW - Effort
KW - End spurt
KW - Goal gradient
KW - Motivation
KW - Opportunity cost
UR - http://www.scopus.com/inward/record.url?scp=85130612538&partnerID=8YFLogxK
U2 - 10.1037/xge0001218
DO - 10.1037/xge0001218
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C2 - 35511565
AN - SCOPUS:85130612538
SN - 0096-3445
VL - 151
SP - 2910
EP - 2926
JO - Journal of Experimental Psychology: General
JF - Journal of Experimental Psychology: General
IS - 11
ER -