TY - JOUR
T1 - The effect of shared responsibility and competition in perceptual games
T2 - A test of a cognitive game-theoretic extension of signal-detection theory
AU - Gopher, Daniel
AU - Itkin-Webman, Tali
AU - Erev, Ido
AU - Meyer, Joachim
AU - Armony, Lilach
PY - 2000/2
Y1 - 2000/2
N2 - Perceptual decisions are often made in complex social settings in which distinct observers can affect each other. To address such situations, I. Erev, D. Gopher, R. Itkin, and Y. Greenshpan (1995) proposed a formal extension of signal-detection theory and a descriptive modification of the extended theory. The current article presents 2 experiments that were designed to test these models in the context of repeated 2-person perceptual safety games. In both experiments, pairs of participants performed a simulation of an industrial-production process under distinct payoff rules. Each participant had to try to produce as much as possible while avoiding costly accidents. In line with the descriptive model's predictions, the results showed a slow adjustment to the incentive structure that can be approximated by a reinforcement learning process among different perceptual cutoff strategies. Providing players with prior information about the game had an initial effect but did not alter the pattern of the results.
AB - Perceptual decisions are often made in complex social settings in which distinct observers can affect each other. To address such situations, I. Erev, D. Gopher, R. Itkin, and Y. Greenshpan (1995) proposed a formal extension of signal-detection theory and a descriptive modification of the extended theory. The current article presents 2 experiments that were designed to test these models in the context of repeated 2-person perceptual safety games. In both experiments, pairs of participants performed a simulation of an industrial-production process under distinct payoff rules. Each participant had to try to produce as much as possible while avoiding costly accidents. In line with the descriptive model's predictions, the results showed a slow adjustment to the incentive structure that can be approximated by a reinforcement learning process among different perceptual cutoff strategies. Providing players with prior information about the game had an initial effect but did not alter the pattern of the results.
UR - http://www.scopus.com/inward/record.url?scp=0034133295&partnerID=8YFLogxK
U2 - 10.1037/0096-1523.26.1.325
DO - 10.1037/0096-1523.26.1.325
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AN - SCOPUS:0034133295
SN - 0096-1523
VL - 26
SP - 325
EP - 341
JO - Journal of Experimental Psychology: Human Perception and Performance
JF - Journal of Experimental Psychology: Human Perception and Performance
IS - 1
ER -