TY - GEN
T1 - Temporal Network Creation Games
AU - Bilò, Davide
AU - Cohen, Sarel
AU - Friedrich, Tobias
AU - Gawendowicz, Hans
AU - Klodt, Nicolas
AU - Lenzner, Pascal
AU - Skretas, George
N1 - Publisher Copyright:
© 2023 International Joint Conferences on Artificial Intelligence. All rights reserved.
PY - 2023
Y1 - 2023
N2 - Most networks are not static objects, but instead they change over time. This observation has sparked rigorous research on temporal graphs within the last years. In temporal graphs, we have a fixed set of nodes and the connections between them are only available at certain time steps. This gives rise to a plethora of algorithmic problems on such graphs, most prominently the problem of finding temporal spanners, i.e., the computation of subgraphs that guarantee all pairs reachability via temporal paths. To the best of our knowledge, only centralized approaches for the solution of this problem are known. However, many real-world networks are not shaped by a central designer but instead they emerge and evolve by the interaction of many strategic agents. This observation is the driving force of the recent intensive research on game-theoretic network formation models. In this work we bring together these two recent research directions: temporal graphs and game-theoretic network formation. As a first step into this new realm, we focus on a simplified setting where a complete temporal host graph is given and the agents, corresponding to its nodes, selfishly create incident edges to ensure that they can reach all other nodes via temporal paths in the created network. This yields temporal spanners as equilibria of our game. We prove results on the convergence to and the existence of equilibrium networks, on the complexity of finding best agent strategies, and on the quality of the equilibria. By taking these first important steps, we uncover challenging open problems that call for an in-depth exploration of the creation of temporal graphs by strategic agents.
AB - Most networks are not static objects, but instead they change over time. This observation has sparked rigorous research on temporal graphs within the last years. In temporal graphs, we have a fixed set of nodes and the connections between them are only available at certain time steps. This gives rise to a plethora of algorithmic problems on such graphs, most prominently the problem of finding temporal spanners, i.e., the computation of subgraphs that guarantee all pairs reachability via temporal paths. To the best of our knowledge, only centralized approaches for the solution of this problem are known. However, many real-world networks are not shaped by a central designer but instead they emerge and evolve by the interaction of many strategic agents. This observation is the driving force of the recent intensive research on game-theoretic network formation models. In this work we bring together these two recent research directions: temporal graphs and game-theoretic network formation. As a first step into this new realm, we focus on a simplified setting where a complete temporal host graph is given and the agents, corresponding to its nodes, selfishly create incident edges to ensure that they can reach all other nodes via temporal paths in the created network. This yields temporal spanners as equilibria of our game. We prove results on the convergence to and the existence of equilibrium networks, on the complexity of finding best agent strategies, and on the quality of the equilibria. By taking these first important steps, we uncover challenging open problems that call for an in-depth exploration of the creation of temporal graphs by strategic agents.
UR - http://www.scopus.com/inward/record.url?scp=85170400841&partnerID=8YFLogxK
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AN - SCOPUS:85170400841
T3 - IJCAI International Joint Conference on Artificial Intelligence
SP - 2511
EP - 2519
BT - Proceedings of the 32nd International Joint Conference on Artificial Intelligence, IJCAI 2023
A2 - Elkind, Edith
PB - International Joint Conferences on Artificial Intelligence
T2 - 32nd International Joint Conference on Artificial Intelligence, IJCAI 2023
Y2 - 19 August 2023 through 25 August 2023
ER -