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Strategic information exchange

  • Dinah Rosenberg
  • , Eilon Solan*
  • , Nicolas Vieille
  • *Corresponding author for this work
  • GREGHEC

Research output: Contribution to journalArticlepeer-review

3 Scopus citations

Abstract

We analyze a toy class of two-player repeated games with two-sided incomplete information. In our model, two players are facing independent decision problems and each of them holds information that is potentially valuable to the other player. We study to what extent, and how, information can be exchanged at equilibrium. We show that, provided one's initial information is valuable to the other player, equilibria exist at which an arbitrary amount of information is exchanged at an arbitrary high rate. The construction relies on an indefinite, reciprocated, exchange.

Original languageEnglish
Pages (from-to)444-467
Number of pages24
JournalGames and Economic Behavior
Volume82
DOIs
StatePublished - Nov 2013

Funding

FundersFunder number
Google Inter-university center for Electronic Markets and Auctions
Agence Nationale de la Recherche
Israel Science Foundation212/09

    Keywords

    • Equilibrium
    • Folk Theorem
    • Incomplete information on both sides
    • Information externalities
    • Repeated games

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