Stochastic pursuit-evasion differential games in 3D: The case of variable speed

R. De Villiers*, T. Miloh, Y. Yavin

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

Abstract

Stochastic pursuit-evasion differential games involving two players moving in the (x, y, z)-space are considered. A study is conducted of the roles of the pursuer's maneuverability and of information structure restrictions imposed on the pursuer's field of view or on the magnitude of the pursuer's line-of-sight rate vector, with respect to the outcome of the encounter.

Original languageEnglish
Pages (from-to)25-38
Number of pages14
JournalJournal of Optimization Theory and Applications
Volume59
Issue number1
DOIs
StatePublished - Oct 1988

Keywords

  • Stochastic differential games
  • information structure
  • line-of-sight rate vector
  • pursuit-evasion

Fingerprint

Dive into the research topics of 'Stochastic pursuit-evasion differential games in 3D: The case of variable speed'. Together they form a unique fingerprint.

Cite this