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Skeletonization via Distance Maps and Level Sets

  • Ron Kimmel*
  • , Doron Shaked
  • , Nahum Kiryati
  • , Alfred M. Bruckstein
  • *Corresponding author for this work
  • Technion-Israel Institute of Technology

Research output: Contribution to journal › Article › peer-review

153 Scopus citations

Abstract

The medial axis transform (MAT) of a shape, better known as its skeleton, is frequently used in shape analysis and related areas. In this paper a new approach for determining the skeleton of an object is presented. The boundary is segmented at points of maximal positive curvature and a distance map from each of the segments is calculated. The skeleton is then located by applying simple rules to the zero sets of distance map differences. A framework is proposed for numerical approximation of distance maps that is consistent with the continuous case and hence does not suffer from digitization bias due to metrication errors of the implementation on the grid. Subpixel accuracy in distance map calculation is obtained by using gray-level information along the boundary of the shape in the numerical scheme. The accuracy of the resulting efficient skeletonization algorithm is demonstrated by several examples.

Original languageEnglish
Pages (from-to)382-391
Number of pages10
JournalComputer Vision and Image Understanding
Volume62
Issue number3
DOIs
StatePublished - Nov 1995
Externally publishedYes

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