Shape Retrieval of Non-rigid 3D Human Models

D. Pickup*, X. Sun, P. L. Rosin, R. R. Martin, Z. Cheng, Z. Lian, M. Aono, A. Ben Hamza, A. Bronstein, M. Bronstein, S. Bu, U. Castellani, S. Cheng, V. Garro, A. Giachetti, A. Godil, L. Isaia, J. Han, H. Johan, L. LaiB. Li, C. Li, H. Li, R. Litman, X. Liu, Z. Liu, Y. Lu, L. Sun, G. Tam, A. Tatsuma, J. Ye

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

38 Scopus citations

Abstract

3D models of humans are commonly used within computer graphics and vision, and so the ability to distinguish between body shapes is an important shape retrieval problem. We extend our recent paper which provided a benchmark for testing non-rigid 3D shape retrieval algorithms on 3D human models. This benchmark provided a far stricter challenge than previous shape benchmarks. We have added 145 new models for use as a separate training set, in order to standardise the training data used and provide a fairer comparison. We have also included experiments with the FAUST dataset of human scans. All participants of the previous benchmark study have taken part in the new tests reported here, many providing updated results using the new data. In addition, further participants have also taken part, and we provide extra analysis of the retrieval results. A total of 25 different shape retrieval methods are compared.

Original languageEnglish
Pages (from-to)169-193
Number of pages25
JournalInternational Journal of Computer Vision
Volume120
Issue number2
DOIs
StatePublished - 1 Nov 2016
Externally publishedYes

Funding

FundersFunder number
Kayamori Foundation of Informational Science Advancement
National Natural Science Foundation of China61202230, 61472015
Japan Society for the Promotion of Science15K12027, 26280038, 15K15992
Engineering and Physical Sciences Research CouncilEP/J02211X/1
European Commission607737

    Keywords

    • 3D humans
    • 3D shape retrieval
    • Benchmark
    • Non-rigid 3D shape retrieval

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