TY - JOUR
T1 - Practical design of delta-sigma multiple description audio coding
AU - Leegaard, Jack
AU - Østergaard, Jan
AU - Jensen, Søren Holdt
AU - Zamir, Ram
N1 - Publisher Copyright:
© 2014, Leegaard et al.; licensee Springer.
PY - 2014/4/22
Y1 - 2014/4/22
N2 - Abstract: It was recently shown that delta-sigma quantization (DSQ) can be used for optimal multiple description (MD) coding of Gaussian sources. The DSQ scheme combined oversampling, prediction, and noise-shaping in order to trade off side distortion for central distortion in MD coding. It was shown that asymptotically in the dimensions of the resampling, prediction, and noise-shaping filters as well as asymptotically in the quantizer dimensions, all rate-distortion points on the symmetric quadratic Gaussian MD rate-distortion function could be achieved. In this work, we show that this somewhat theoretical framework is suitable for practical low-delay MD audio coding. In particular, we design a practical MD audio coder with two descriptions and provide simulations on real audio data. The simulations demonstrate that even when using low-dimensional noise-shaping, prediction, and resampling filters, it is possible to obtain good quality audio in the presence of packet losses. Simulations on real audio reveal that, contrary to existing designs, it is straightforward to obtain a large number of trade-off points between side distortion and central distortion, which makes the proposed coder suitable for a wide range of applications.
AB - Abstract: It was recently shown that delta-sigma quantization (DSQ) can be used for optimal multiple description (MD) coding of Gaussian sources. The DSQ scheme combined oversampling, prediction, and noise-shaping in order to trade off side distortion for central distortion in MD coding. It was shown that asymptotically in the dimensions of the resampling, prediction, and noise-shaping filters as well as asymptotically in the quantizer dimensions, all rate-distortion points on the symmetric quadratic Gaussian MD rate-distortion function could be achieved. In this work, we show that this somewhat theoretical framework is suitable for practical low-delay MD audio coding. In particular, we design a practical MD audio coder with two descriptions and provide simulations on real audio data. The simulations demonstrate that even when using low-dimensional noise-shaping, prediction, and resampling filters, it is possible to obtain good quality audio in the presence of packet losses. Simulations on real audio reveal that, contrary to existing designs, it is straightforward to obtain a large number of trade-off points between side distortion and central distortion, which makes the proposed coder suitable for a wide range of applications.
KW - Audio coding
KW - Multiple descriptions
KW - Noise shaping
KW - Predictive coding
UR - http://www.scopus.com/inward/record.url?scp=84938055164&partnerID=8YFLogxK
U2 - 10.1186/1687-4722-2014-16
DO - 10.1186/1687-4722-2014-16
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AN - SCOPUS:84938055164
SN - 1687-4714
VL - 2014
JO - Eurasip Journal on Audio, Speech, and Music Processing
JF - Eurasip Journal on Audio, Speech, and Music Processing
IS - 1
M1 - 16
ER -