TY - GEN
T1 - On the equilibria of alternating move games
AU - Roth, Aaron
AU - Balcan, Maria Florina
AU - Kalai, Adam
AU - Mansour, Yishay
PY - 2010
Y1 - 2010
N2 - We consider computational aspects of alternating move games, repeated games in which players take actions at alternating time steps rather than playing simultaneously. We show that alternating move games are more tractable than simultaneous move games: we give an FPTAS for computing an ε-approximate equilibrium of an alternating move game with any number of players. In contrast, it is known that for k ≥ 3 players, there is no FPTAS for computing Nash equilibria of simultaneous move repeated games unless P = PPAD. We also consider equilibria in memoryless strategies, which are guaranteed to exist in two player games. We show that for the special case of k = 2 players, all but a negligible fraction of games admit an equilibrium in pure memoryless strategies that can be found in polynomial time. Moreover, we give a PTAS to compute an ε-approximate equilibrium in pure memoryless strategies in any 2 player game that admits an exact equilibrium in pure memoryless strategies.
AB - We consider computational aspects of alternating move games, repeated games in which players take actions at alternating time steps rather than playing simultaneously. We show that alternating move games are more tractable than simultaneous move games: we give an FPTAS for computing an ε-approximate equilibrium of an alternating move game with any number of players. In contrast, it is known that for k ≥ 3 players, there is no FPTAS for computing Nash equilibria of simultaneous move repeated games unless P = PPAD. We also consider equilibria in memoryless strategies, which are guaranteed to exist in two player games. We show that for the special case of k = 2 players, all but a negligible fraction of games admit an equilibrium in pure memoryless strategies that can be found in polynomial time. Moreover, we give a PTAS to compute an ε-approximate equilibrium in pure memoryless strategies in any 2 player game that admits an exact equilibrium in pure memoryless strategies.
UR - http://www.scopus.com/inward/record.url?scp=77951670250&partnerID=8YFLogxK
U2 - 10.1137/1.9781611973075.66
DO - 10.1137/1.9781611973075.66
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AN - SCOPUS:77951670250
SN - 9780898717013
T3 - Proceedings of the Annual ACM-SIAM Symposium on Discrete Algorithms
SP - 805
EP - 816
BT - Proceedings of the 21st Annual ACM-SIAM Symposium on Discrete Algorithms
PB - Association for Computing Machinery (ACM)
T2 - 21st Annual ACM-SIAM Symposium on Discrete Algorithms
Y2 - 17 January 2010 through 19 January 2010
ER -