Modern shape from shading and beyond

Michael Breuß*, Oliver Vogel, Ariel Tankus

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Shape from shading (SFS) is one of the most fundamental problems in Computer Vision: reconstruction of the three-dimensional (3D) shape of photographed objects given a single input image. Image formation is then modelled based on assumptions on illumination and light reflectance. Solving the 3D shape from the model is useful for many applications. SFS has been extended, for example, to several input images of the same scene taken under different lighting conditions, known as photometric stereo. The aim of the session is to introduce state-of-the-art models and algorithms in the field, and to discuss future directions of research.

Original languageEnglish
Title of host publicationICIP 2011
Subtitle of host publication2011 18th IEEE International Conference on Image Processing
Pages1-4
Number of pages4
DOIs
StatePublished - 2011
Externally publishedYes
Event2011 18th IEEE International Conference on Image Processing, ICIP 2011 - Brussels, Belgium
Duration: 11 Sep 201114 Sep 2011

Publication series

NameProceedings - International Conference on Image Processing, ICIP
ISSN (Print)1522-4880

Conference

Conference2011 18th IEEE International Conference on Image Processing, ICIP 2011
Country/TerritoryBelgium
CityBrussels
Period11/09/1114/09/11

Keywords

  • illumination models
  • photometric stereo
  • reflectance models
  • shape from shading
  • shape from specular reflection
  • unified models

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