Mechanism design with a restricted action space

Liad Blumrosen*, Michal Feldman

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

9 Scopus citations

Abstract

While traditional mechanism design typically assumes isomorphism between the type space of the players and their action space, behavioral, technical or regulatory factors can severely restrict the set of actions that are actually available to players. We study single-parameter mechanism-design problems in environments with restricted action spaces. In our first main result, we provide sufficient conditions under which the information-theoretically optimal solution can be implemented in equilibrium. Our second main result shows that for a wide family of social-choice rules the optimal mechanisms with k actions incur an expected loss of O(1k2) compared to the optimal mechanisms with unrestricted action space. We also fully characterize the optimal mechanisms in some simple environments and, finally, we apply our general results to signaling games, public-good models and project planning.

Original languageEnglish
Pages (from-to)424-443
Number of pages20
JournalGames and Economic Behavior
Volume82
DOIs
StatePublished - 2013
Externally publishedYes

Funding

FundersFunder number
Google Inter-university center for Electronic Markets and Auctions
Maurice Falk Institute for Economic Research in Israel
Israel Science Foundation230/10

    Keywords

    • Communication complexity
    • D82
    • D83
    • Expressiveness
    • Implementation
    • Mechanism design
    • Message space

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