TY - JOUR
T1 - Markovian persuasion with two states
AU - Ashkenazi-Golan, Galit
AU - Hernández, Penélope
AU - Neeman, Zvika
AU - Solan, Eilon
N1 - Publisher Copyright:
© 2023
PY - 2023/11
Y1 - 2023/11
N2 - This paper addresses the question of how to best communicate information over time in order to influence an agent's belief and induced actions in a model with a binary state of the world that evolves according to a Markov process, and with a finite number of actions. We characterize the sender's optimal message strategy in the limit, as the length of each period decreases to zero. We show that the limit optimal strategy is myopic for beliefs smaller than the invariant distribution of the underlying Markov process. For beliefs larger than the invariant distribution, the optimal policy is more elaborate and involves both silence and splitting of the receiver's beliefs; it is not myopic.
AB - This paper addresses the question of how to best communicate information over time in order to influence an agent's belief and induced actions in a model with a binary state of the world that evolves according to a Markov process, and with a finite number of actions. We characterize the sender's optimal message strategy in the limit, as the length of each period decreases to zero. We show that the limit optimal strategy is myopic for beliefs smaller than the invariant distribution of the underlying Markov process. For beliefs larger than the invariant distribution, the optimal policy is more elaborate and involves both silence and splitting of the receiver's beliefs; it is not myopic.
KW - Bayesian persuasion
KW - Information design
KW - Markov games
KW - Repeated games with incomplete information
UR - http://www.scopus.com/inward/record.url?scp=85171643840&partnerID=8YFLogxK
U2 - 10.1016/j.geb.2023.08.001
DO - 10.1016/j.geb.2023.08.001
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AN - SCOPUS:85171643840
SN - 0899-8256
VL - 142
SP - 292
EP - 314
JO - Games and Economic Behavior
JF - Games and Economic Behavior
ER -