Abstract
Quadtree decomposition is a simple technique used to obtain an image representation at different resolution levels. This representation can be useful for a variety of image processing and image compression algorithms. This paper presents a simple way to get better compression performances (in MSE sense) via quadtree decomposition, by using: • Near to optimal choice of the threshold for quadtree decomposition. • Bit allocation procedure based on the equations derived from rate-distortion theory. The rate-distortion performance of the improved algorithm is calculated for some Gaussian field, and it is examined vie simulation over benchmark gray-level images. In both these cases, significant improvement in the compression performances is shown.
| Original language | English |
|---|---|
| Pages (from-to) | 207-215 |
| Number of pages | 9 |
| Journal | IEEE Transactions on Image Processing |
| Volume | 3 |
| Issue number | 2 |
| DOIs | |
| State | Published - Mar 1994 |
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