TY - JOUR
T1 - Human experts and Generative AI interaction
T2 - EDEN 2024 Research Workshop & PhD Schools’ Masterclass
AU - Ezra, Orit
AU - Cohen, Anat
AU - Shany, Dror
N1 - Copyright: © 2024 The Author(s). This is an open-access article distributed under the terms of the Creative Commons Attribution 4.0 International License (CC-BY 4.0), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. See http://creativecommons.org/licenses/by/4.0/.
PY - 2024
Y1 - 2024
N2 - Generative AI (GenAI) could be beneficial for instructional designers, expediting the design of educational mobile apps. One needed app, currently absent, is a digital diary for second and foreign-language learners to record their outside-classroom activities. Given the research and learning merits of keeping such diaries, a diary-research app (Langy) was previously developed to measure learners’ real-life (RL) and real-world (RW) language learning. This study aims to provide design guidelines to transform this app into a learning app based on the interaction with ChatGPT during this design process and examine the human-machine interaction. The prompt submitted to ChatGPT4 described the diary-research app and asked for suggestions on how to transform it into a diary-learning app. ChatGPT produced 14 suggestions, upon which the researchers deliberated. The mutually created design suggestions emerging from this reciprocal interaction provide a blueprint for the new diary-learning app, adding a new purpose of promoting RL and RW learning (in addition to measuring) and relevant features such as goal settings, gaming rewards, and reflective prompts. Three processes were revealed during the complementary human-machine interaction: 1. ChatGPT’s offered generic suggestions, which the researchers adapted to more specific app requirements. 2. The researchers linked between the ChatGPT’s suggestions and added theoretical grounds. 3. The researchers, in some cases, altered or completely negated the ChatGPT’s suggestions. This study contributes to the research field of languagelearning diaries. Moreover, it contributes to our understanding of how GenAI can be used as an instructional designer to assist in the design of educational mobile apps.
AB - Generative AI (GenAI) could be beneficial for instructional designers, expediting the design of educational mobile apps. One needed app, currently absent, is a digital diary for second and foreign-language learners to record their outside-classroom activities. Given the research and learning merits of keeping such diaries, a diary-research app (Langy) was previously developed to measure learners’ real-life (RL) and real-world (RW) language learning. This study aims to provide design guidelines to transform this app into a learning app based on the interaction with ChatGPT during this design process and examine the human-machine interaction. The prompt submitted to ChatGPT4 described the diary-research app and asked for suggestions on how to transform it into a diary-learning app. ChatGPT produced 14 suggestions, upon which the researchers deliberated. The mutually created design suggestions emerging from this reciprocal interaction provide a blueprint for the new diary-learning app, adding a new purpose of promoting RL and RW learning (in addition to measuring) and relevant features such as goal settings, gaming rewards, and reflective prompts. Three processes were revealed during the complementary human-machine interaction: 1. ChatGPT’s offered generic suggestions, which the researchers adapted to more specific app requirements. 2. The researchers linked between the ChatGPT’s suggestions and added theoretical grounds. 3. The researchers, in some cases, altered or completely negated the ChatGPT’s suggestions. This study contributes to the research field of languagelearning diaries. Moreover, it contributes to our understanding of how GenAI can be used as an instructional designer to assist in the design of educational mobile apps.
KW - GenAI
KW - language-learning diaries
KW - contextualized language learning
KW - mobile app development
KW - human-machine interaction
U2 - 10.5334/uproc.141
DO - 10.5334/uproc.141
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SN - 2631-5602
VL - 4
JO - Ubiquity Proceedings
JF - Ubiquity Proceedings
IS - 1
M1 - 19
Y2 - 16 October 2024 through 18 October 2024
ER -