Hands-On Games for Motivating Students' Math Training

Nadezhda V. Eyrikh, Boris E. Fishman, Ruslan I. Bazhenov, Natalia V. Markova, Inessa L. Pitsuk

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

The paper dwells on hands-on computer games to promote students' motivation when studying mathematics. The authors emphasize the necessity of consistent actualizing of practice covering university math study. The revision is possible if students become involved in learning mathematics as active participants but not who are just imparted math skills. The required technique contains three components, which include solving applied problems, using information technologies and a kind of students' exercises innovation. The authors describe a computer game in teaching Optimization Techniques as an example used for engineering students. Solving true-to-life problems, modern information technologies and young people's passion for gadgets allows increasing their contribution to learning activities. The research proved the efficiency of such games in teaching mathematics. In particular, qualitative academic progress in the experimental group has increased by 11%. Using hands-on computer games lets the lecturers' present mathematics as a universal language to study natural and social phenomena.

Original languageEnglish
Title of host publicationProceedings of the 2019 IEEE International Conference "Quality Management, Transport and Information Security, Information Technologies" IT and QM and IS 2019
EditorsSergey O. Shaposhnikov
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages477-481
Number of pages5
ISBN (Electronic)9781728125954
DOIs
StatePublished - Sep 2019
Externally publishedYes
Event2019 IEEE International Conference "Quality Management, Transport and Information Security, Information Technologies" IT and QM and IS 2019 - Sochi, Russian Federation
Duration: 23 Sep 201927 Sep 2019

Publication series

NameProceedings of the 2019 IEEE International Conference Quality Management, Transport and Information Security, Information Technologies IT and QM and IS 2019

Conference

Conference2019 IEEE International Conference "Quality Management, Transport and Information Security, Information Technologies" IT and QM and IS 2019
Country/TerritoryRussian Federation
CitySochi
Period23/09/1927/09/19

Keywords

  • Achievement
  • Hands-on computer games
  • Math training
  • Optimization techniques
  • Realistic mathematics education

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