Abstract
This paper presents a fast global motion estimation (GME) algorithm based on gradient methods (GM), which can be used for real-time applications, such as MPEG4 video compression. Our approach improves existing state-of-the-art GME algorithms by introducing two major modifications: first, only a small subset (down-to 3%) of the original image pixels is used in the estimation process. Second, a warp-free formulation of the basic GM is derived, further decreasing the computational complexity. Experimental results show that a 20 fold computation complexity reduction is achieved, without compremising the GME accuracy and compression efficiency.
Original language | English |
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Pages | I/665-I/668 |
State | Published - 2002 |
Event | International Conference on Image Processing (ICIP'02) - Rochester, NY, United States Duration: 22 Sep 2002 → 25 Sep 2002 |
Conference
Conference | International Conference on Image Processing (ICIP'02) |
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Country/Territory | United States |
City | Rochester, NY |
Period | 22/09/02 → 25/09/02 |
Keywords
- Global motion estimation
- Gradient methods
- MPEG-4
- Sprites
- Video coding