Face: An isometric model for facial animation

Alexander M. Bronstein*, Michael M. Bronstein, Ron Kimmel

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

6 Scopus citations

Abstract

A geometric framework for finding intrinsic correspondence between animated 3D faces is presented. We model facial expressions as isometrics of the facial surface and find the correspondence between two faces as the minimum-distortion mapping. Generalized multidimensional scaling is used for this goal. We apply our approach to texture mapping onto 3D video, expression exaggeration and morphing between faces.

Original languageEnglish
Title of host publicationArticulated Motion and Deformable Objects - 4th International Conference, AMDO 2006, Proceedings
PublisherSpringer Verlag
Pages38-47
Number of pages10
ISBN (Print)354036031X, 9783540360315
DOIs
StatePublished - 2006
Externally publishedYes
Event4th International Conference on Articulated Motion and Deformable Objects, AMDO 2006 - Port d'Andratx, Mallorca, Spain
Duration: 11 Jul 200614 Jul 2006

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume4069 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference4th International Conference on Articulated Motion and Deformable Objects, AMDO 2006
Country/TerritorySpain
CityPort d'Andratx, Mallorca
Period11/07/0614/07/06

Keywords

  • Correspondence problem
  • Expression exaggeration
  • Face animation
  • Isometric embedding
  • Morphing
  • Multidimensional scaling
  • Texture mapping

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