TY - CHAP
T1 - Evolving a pareto front for an optimal bi-objective robust interception problem with imperfect information
AU - Avigad, Gideon
AU - Eisenstadt, Erella
AU - Glizer, Valery Y.
PY - 2013
Y1 - 2013
N2 - In this paper, a multi-objective optimal interception problem with imperfect information is solved by using a Multi-Objective Evolutionary Algorithm (MOEA). The traditional setting of the interception problem is aimed either at minimizing a miss distance for a given interception duration or at minimizing an interception time for a given miss distance. In contrast with such a setting, here the problem is posed as a simultaneous search for both objectives. Moreover, it is assumed that the interceptor has imperfect information on the target. This problem can be considered as a game between the interceptor, who is aiming at a minimum final distance between himself and the target at a minimal final time, and an artificial opponent aiming at maximizing these values. The artificial opponent represents the effect of the interceptor's imperfect information (measurement inaccuracies) on the success of the interception. Both players utilize neural net controllers that evolve during the evolutionary optimization. This study is the first attempt to utilize evolutionary multi-objective optimization for solving multi-objective differential games, and as far as our review went, the first attempt to solve multi-objective differential games in general.
AB - In this paper, a multi-objective optimal interception problem with imperfect information is solved by using a Multi-Objective Evolutionary Algorithm (MOEA). The traditional setting of the interception problem is aimed either at minimizing a miss distance for a given interception duration or at minimizing an interception time for a given miss distance. In contrast with such a setting, here the problem is posed as a simultaneous search for both objectives. Moreover, it is assumed that the interceptor has imperfect information on the target. This problem can be considered as a game between the interceptor, who is aiming at a minimum final distance between himself and the target at a minimal final time, and an artificial opponent aiming at maximizing these values. The artificial opponent represents the effect of the interceptor's imperfect information (measurement inaccuracies) on the success of the interception. Both players utilize neural net controllers that evolve during the evolutionary optimization. This study is the first attempt to utilize evolutionary multi-objective optimization for solving multi-objective differential games, and as far as our review went, the first attempt to solve multi-objective differential games in general.
UR - http://www.scopus.com/inward/record.url?scp=84872582124&partnerID=8YFLogxK
U2 - 10.1007/978-3-642-31519-0_8
DO - 10.1007/978-3-642-31519-0_8
M3 - ???researchoutput.researchoutputtypes.contributiontobookanthology.chapter???
AN - SCOPUS:84872582124
SN - 9783642315183
T3 - Advances in Intelligent Systems and Computing
SP - 121
EP - 135
BT - EVOLVE A Bridge between Probability, Set Oriented Numerics, and Evolutionary Computation II
PB - Springer Verlag
ER -