Everything you always wanted to know about game theory (but were afraid to ask)

Daniel D. Garcia*, David Ginat, Peter Henderson

*Corresponding author for this work

Research output: Contribution to journalConference articlepeer-review


Games provide a wonderfully rich and fertile source of new programming projects, illustrations of fundamental CS principles, and motivational problems. This report provides a basic tutorial of game theory. In particular, an attempt is made to present basic theory through numerous examples, discuss didactic aspects of games, and identify curricular topics for illustration with mathematical games.

Original languageEnglish
Pages (from-to)96-97
Number of pages2
JournalSIGCSE Bulletin (Association for Computing Machinery, Special Interest Group on Computer Science Education)
StatePublished - 2003
EventProceedings of the 34th SIGCSE Technical Symposium on Computer Science Education - Reno,NV, United States
Duration: 19 Feb 200322 Feb 2003


  • Artificial intelligence
  • CS1/2
  • Combinatorial game theory
  • Economic game theory
  • Ethics
  • Prisoner's dilemma


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