TY - JOUR
T1 - Evaluating package delivery crowdsourcing using location traces in different population densities
AU - Arditi, Ayelet
AU - Toch, Eran
N1 - Publisher Copyright:
© 2022
PY - 2022/9
Y1 - 2022/9
N2 - Crowdsourcing package delivery is an emerging business activity that utilizes people's existing travel for delivering packages and mail. While crowdsourcing can address the growing need for faster and cheaper package delivery without deploying the system, it is unclear which types of local crowdsourcing can be effective and perform in urban, suburban, and rural areas. This study suggests a method for simulating package delivery architectures using anonymized mobile location traces, comparing prominent architectures, and elevating the success rates, duration periods, and other measures in different geographical locales. Based on a sample of 1.8 million cellular phone users in Israel, we show that both systems have performance challenges in areas with low population density. Our analysis also indicates that multi-hop architectures allow couriers to transfer packages to their destination by leaving them at intermediate stop points until the next courier picks them up, outperforming one-hop architectures, in which packets can be transferred between origin and destination stop points by one courier. We conclude the paper by discussing how mobility-based simulation methods can be used to assess the performance of mobile crowdsourcing systems before they are built.
AB - Crowdsourcing package delivery is an emerging business activity that utilizes people's existing travel for delivering packages and mail. While crowdsourcing can address the growing need for faster and cheaper package delivery without deploying the system, it is unclear which types of local crowdsourcing can be effective and perform in urban, suburban, and rural areas. This study suggests a method for simulating package delivery architectures using anonymized mobile location traces, comparing prominent architectures, and elevating the success rates, duration periods, and other measures in different geographical locales. Based on a sample of 1.8 million cellular phone users in Israel, we show that both systems have performance challenges in areas with low population density. Our analysis also indicates that multi-hop architectures allow couriers to transfer packages to their destination by leaving them at intermediate stop points until the next courier picks them up, outperforming one-hop architectures, in which packets can be transferred between origin and destination stop points by one courier. We conclude the paper by discussing how mobility-based simulation methods can be used to assess the performance of mobile crowdsourcing systems before they are built.
KW - Cellular mobility data
KW - Crowdsourcing
KW - Package delivery
KW - Population density
KW - Urban logistics
UR - http://www.scopus.com/inward/record.url?scp=85132557436&partnerID=8YFLogxK
U2 - 10.1016/j.compenvurbsys.2022.101842
DO - 10.1016/j.compenvurbsys.2022.101842
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AN - SCOPUS:85132557436
SN - 0198-9715
VL - 96
JO - Computers, Environment and Urban Systems
JF - Computers, Environment and Urban Systems
M1 - 101842
ER -