Keyphrases
Young children
100%
Children with Special Health Care Needs (CSHCN)
100%
Spatial Ability
100%
Card Games
100%
Tangram
100%
Tangible Technologies
100%
Spatial Task
33%
Special Needs
33%
Academic Success
33%
School Readiness
33%
Tangible Interfaces
33%
Visual Feedback
16%
Preschoolers
16%
Physical Objects
16%
No Feedback
16%
High-functioning Autism
16%
Developmental Disabilities
16%
Students with Special Needs
16%
Learning by Doing
16%
Auditory Feedback
16%
Independent Learning
16%
Spatial Properties
16%
Disability child
16%
Spatial Perception
16%
Digital Objects
16%
Kindergarteners
16%
Rotation Strategy
16%
Tangible User Interface
16%
Games for Learning
16%
Classroom Integration
16%
Computer Science
School Readiness
100%
tangible interface
100%
Physical Object
50%
Research Results
50%
Visual Feedback
50%
Spatial Property
50%
Research Participant
50%
Digital Object
50%
Gaming Technology
50%
Independent Learning
50%
Spatial Ability
50%
Tangible User Interface
50%
Social Sciences
Child with Special Needs
100%
Special Need
100%
Academic Success
66%
School Readiness
66%
Preschool Children
33%
Research Results
33%
Autism
33%
Spatial Learning
33%
Children with Developmental Disabilities
33%
User Interface
33%