TY - JOUR
T1 - Dissociating gait from static appearance
T2 - A virtual reality study of the role of dynamic identity signatures in person recognition
AU - Simhi, Noa
AU - Yovel, Galit
N1 - Publisher Copyright:
© 2020 Elsevier B.V.
PY - 2020/12
Y1 - 2020/12
N2 - Studies on person recognition have primarily examined recognition of static faces, presented on a computer screen at a close distance. Nevertheless, in naturalistic situations we typically see the whole dynamic person, often approaching from a distance. In such cases, facial information may be less clear, and the motion pattern of an individual, their dynamic identity signature (DIS), may be used for person recognition. Studies that examined the role of motion in person recognition, presented videos of people in motion. However, such stimuli do not allow for the dissociation of gait from face and body form, as different identities differ both in their gait and static appearance. To examine the contribution of gait in person recognition, independently from static appearance, we used a virtual environment, and presented across participants, the same face and body form with different gaits. The virtual environment also enabled us to assess the distance at which a person is recognized as a continuous variable. Using this setting, we assessed the accuracy and distance at which identities are recognized based on their gait, as a function of gait distinctiveness. We find that the accuracy and distance at which people were recognized increased with gait distinctiveness. Importantly, these effects were found when recognizing identities in motion but not from static displays, indicating that DIS rather than attention, enabled more accurate person recognition. Overall these findings highlight that gait contributes to person recognition beyond the face and body and stress an important role for gait in real-life person recognition.
AB - Studies on person recognition have primarily examined recognition of static faces, presented on a computer screen at a close distance. Nevertheless, in naturalistic situations we typically see the whole dynamic person, often approaching from a distance. In such cases, facial information may be less clear, and the motion pattern of an individual, their dynamic identity signature (DIS), may be used for person recognition. Studies that examined the role of motion in person recognition, presented videos of people in motion. However, such stimuli do not allow for the dissociation of gait from face and body form, as different identities differ both in their gait and static appearance. To examine the contribution of gait in person recognition, independently from static appearance, we used a virtual environment, and presented across participants, the same face and body form with different gaits. The virtual environment also enabled us to assess the distance at which a person is recognized as a continuous variable. Using this setting, we assessed the accuracy and distance at which identities are recognized based on their gait, as a function of gait distinctiveness. We find that the accuracy and distance at which people were recognized increased with gait distinctiveness. Importantly, these effects were found when recognizing identities in motion but not from static displays, indicating that DIS rather than attention, enabled more accurate person recognition. Overall these findings highlight that gait contributes to person recognition beyond the face and body and stress an important role for gait in real-life person recognition.
KW - Distinctiveness
KW - Dynamic identity signatures
KW - Gait
KW - Person recognition
KW - Virtual reality
UR - http://www.scopus.com/inward/record.url?scp=85090417866&partnerID=8YFLogxK
U2 - 10.1016/j.cognition.2020.104445
DO - 10.1016/j.cognition.2020.104445
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C2 - 32920344
AN - SCOPUS:85090417866
SN - 0010-0277
VL - 205
JO - Cognition
JF - Cognition
M1 - 104445
ER -