@inproceedings{e4b4eac786b844019de3b973c1b8ff1e,
title = "Digital quantitative assessment of question-asking-based exploration",
abstract = " Curiosity is one of the 21 st century skills and is especially paramount in the digital age. However, curiosity is multifaceted and can be expressed in many ways. Furthermore, assessment of curiosity is often based on self-report or subjective observations. We present work in progress for the development of a digital quantitative assessment game for question-asking based exploration. The student selects her question-based exploration in a simulated alien world, wherein the game extracts several important quantitative measures which are derived from graph theory and compute different values of questions, e.g. novel information, exposed uncertainty and uniqueness. To evaluate the tool, we aim to conduct a large study with Youth University students who will play with the game and administer a curiosity-based questionnaire to their class guides, as an external validation.",
keywords = "Assessment, Children{\textquoteright}s Exploration, Curiosity, Graph Theory, Question-Asking, Tablet Game",
author = "Noam Tor and Goren Gordon",
note = "Publisher Copyright: {\textcopyright} 2018 IADIS Press. All Rights Reserved.; null ; Conference date: 21-10-2018 Through 23-10-2018",
year = "2018",
language = "אנגלית",
series = "Proceedings of the 15th International Conference on Cognition and Exploratory Learning in the Digital Age, CELDA 2018",
publisher = "IADIS Press",
pages = "341--344",
editor = "Sampson, {Demetrios G.} and Sampson, {Demetrios G.} and Pedro Isaias and Dirk Ifenthaler and Dirk Ifenthaler and Luis Rodrigues",
booktitle = "Proceedings of the 15th International Conference on Cognition and Exploratory Learning in the Digital Age, CELDA 2018",
}