Keyphrases
Min-max Algorithm
100%
Mobile Agent
100%
Expected Information Gain
100%
Qmax
100%
Deep Q-learning
100%
Decision-making Process
50%
Group by
50%
Target Detection
50%
Multi-target
50%
Shortest Path
50%
Error-free
50%
Learning Methods
50%
Noisy Environment
50%
Search Space
50%
Statistical Errors
50%
Sensory Sensitivity
50%
Suggested Solution
50%
Noise Sensor
50%
Minimal Time
50%
Central Station
50%
Fully Distributed
50%
Q-learning
50%
Environmental Sensitivity
50%
Sensing Error
50%
Distributed Decision Making
50%
Search Plan
50%
Coordinating Agent
50%
Reactive Method
50%
Sensor Properties
50%
Voronoi Partition
50%
Information Gain Algorithm
50%
Engineering
Max
100%
Moving Target
100%
Information Gain
100%
Q-Learning
100%
One Step
50%
Search Space
50%
Statistical Error
50%
Learning Technique
50%
Target Tracking
50%
Multiple Target
50%
Noisy Environment
50%
Sensing Error
50%
Computer Science
Information Gain
100%
Mobile Agents
100%
Decision-Making
50%
Learning Technique
50%
Search Space
50%
Noisy Environment
50%
Central Station
50%
Target Location
50%
Mathematics
Information Gain
100%
Search Space
50%
Statistical Error
50%
Immunology and Microbiology
Solution and Solubility
100%
Decision Making
33%