Depth map manipulation for 3D visualization

Ianir Ideses*, Leonid Yaroslavsky, Barak Fishbain

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

5 Scopus citations

Abstract

In order to synthesize 3D content, one needs to have either a stereo pair or an image and a depth map. Many methods exist to compute depth maps, however, these methods are usually very intensive in term of computational complexity. In this paper we focus on processing of depth maps acquired by simple motion extraction methods and concentrate on manipulating these coarse depth maps to yield high quality 3D images and video.

Original languageEnglish
Title of host publication2008 3DTV-Conference
Subtitle of host publicationThe True Vision - Capture, Transmission and Display of 3D Video, 3DTV-CON 2008 Proceedings
PublisherIEEE Computer Society
Pages337-340
Number of pages4
ISBN (Print)9781424417551
DOIs
StatePublished - 2008
Event2008 3DTV-Conference: The True Vision - Capture, Transmission and Display of 3D Video, 3DTV-CON 2008 - Istanbul, Turkey
Duration: 28 May 200830 May 2008

Publication series

Name2008 3DTV-Conference: The True Vision - Capture, Transmission and Display of 3D Video, 3DTV-CON 2008 Proceedings

Conference

Conference2008 3DTV-Conference: The True Vision - Capture, Transmission and Display of 3D Video, 3DTV-CON 2008
Country/TerritoryTurkey
CityIstanbul
Period28/05/0830/05/08

Keywords

  • 3D filtering
  • Anaglyphs
  • Depth maps
  • MPEG 4
  • Stereoscopic visualization

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