Abstract
A 3D pursuit-evasion situation where a highly manoeuvrable evader is engaged by a faster bank-to-turn pursuers is considered in this paper. The differential game (DG) is solved as a 'game of kind' (GOK), establishing barrier strategies and capture criteria in terms of the game parameters. Some of these strategies and the associated optimal pursuit-evasion manoeuvres have been presented in two earlier papers for the 'classical' type of barrier surface, i.e. with a tangential termination on the target set. This paper covers a larger region in the game parameter space, introducing a new type of game termination.
Original language | English |
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Pages (from-to) | 321-340 |
Number of pages | 20 |
Journal | Optimal Control Applications and Methods |
Volume | 16 |
Issue number | 5 |
State | Published - Oct 1995 |
Externally published | Yes |