TY - GEN
T1 - Analyzing the Impact of Digitality and AI on HCI
T2 - 46th ICT and Electronics Convention, MIPRO 2023
AU - Te'Eni, D.
N1 - Publisher Copyright:
© 2023 MIPRO Croatian Society.
PY - 2023
Y1 - 2023
N2 - Interactive games on the Internet often reflect aspects of 'serious' behavior and attitude found in the real and virtual worlds. They can be used to analyze how digitality may be designed to attain positive individual and social impact. Consider a game such as Wordle and think about how different it is from a printed word puzzle, and moreover, think about how even more different you can make it by adding more digitality in the game's form and the way it is played. This paper analyzes the distinct, albeit interrelated, dimensions in which intelligent digitality can innovate the product, the process, the agency and the environment of human-computer interaction. We build on previous HCI research and metaphors to provide a framework for incorporating digitality, especially AI, to produce innovative designs, demonstrating these ideas with the (imaginative) design of Wordle.
AB - Interactive games on the Internet often reflect aspects of 'serious' behavior and attitude found in the real and virtual worlds. They can be used to analyze how digitality may be designed to attain positive individual and social impact. Consider a game such as Wordle and think about how different it is from a printed word puzzle, and moreover, think about how even more different you can make it by adding more digitality in the game's form and the way it is played. This paper analyzes the distinct, albeit interrelated, dimensions in which intelligent digitality can innovate the product, the process, the agency and the environment of human-computer interaction. We build on previous HCI research and metaphors to provide a framework for incorporating digitality, especially AI, to produce innovative designs, demonstrating these ideas with the (imaginative) design of Wordle.
KW - AI
KW - HCI design
KW - digitality
UR - http://www.scopus.com/inward/record.url?scp=85164959712&partnerID=8YFLogxK
U2 - 10.23919/MIPRO57284.2023.10159697
DO - 10.23919/MIPRO57284.2023.10159697
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AN - SCOPUS:85164959712
T3 - 2023 46th ICT and Electronics Convention, MIPRO 2023 - Proceedings
SP - 98
EP - 102
BT - 2023 46th ICT and Electronics Convention, MIPRO 2023 - Proceedings
A2 - Cisic, Dragan
A2 - Vrcek, Neven
A2 - Koricic, Marko
A2 - Gradisnik, Vera
A2 - Skala, Karolj
A2 - Car, Zeljka
A2 - Cicin-Sain, Marina
A2 - Babic, Snjezana
A2 - Sruk, Vlado
A2 - Skvorc, Dejan
A2 - Jovic, Alan
A2 - Gros, Stjepan
A2 - Vrdoljak, Boris
A2 - Tijan, Edvard
A2 - Katulic, Tihomir
A2 - Petrovic, Juraj
A2 - Grbac, Tihana Galinac
A2 - Bozicevic, Lovro
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 22 May 2023 through 26 May 2023
ER -