Abstract
We report here on design and computer simulation of computer-generated holograms for three dimensional (3D) imaging and display. Angular spectrum of general polygon patches was calculated in closed analytical form that includes angular dependence of the intensity and linear gradient of phase at each polygon. Special attention was paid to reduction of the dynamic range in the amplitude transmittance of the hologram by proper random choices of slopes and initial phases of each polygon. Numerical computer simulation results proved that our polygon-patched design demonstrates halftones of object shades and shows expected sharp focusing of different parts of the reconstructed 3D images in their different cross-sections.
Original language | English |
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Pages (from-to) | 1928-1941 |
Number of pages | 14 |
Journal | Journal of Modern Optics |
Volume | 65 |
Issue number | 16 |
DOIs | |
State | Published - 20 Sep 2018 |
Keywords
- 3D display
- Holography
- computer-generated holograms
- diffractive optics