Abstract
In this paper we present a method for the intuitive editing of surface meshes by means of view-dependent sketching. In most existing shape deformation work, editing is carried out by selecting and moving a handle, usually a set of vertices. Our system lets the user easily determine the handle, either by silhouette selection and cropping, or by sketching directly onto the surface. Subsequently, an edit is carried out by sketching a new, view-dependent handle position or by indirectly influencing differential properties along the sketch. Combined, these editing and handle metaphors greatly simplify otherwise complex shape modeling tasks.
Original language | English |
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DOIs | |
State | Published - 2007 |
Event | ACM SIGGRAPH 2007 - International Conference on Computer Graphics and Interactive Techniques - San Diego, CA, United States Duration: 5 Aug 2007 → 9 Aug 2007 |
Conference
Conference | ACM SIGGRAPH 2007 - International Conference on Computer Graphics and Interactive Techniques |
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Country/Territory | United States |
City | San Diego, CA |
Period | 5/08/07 → 9/08/07 |
Keywords
- Deformations
- Differential geometry
- Laplacian surface editing
- Sketch based model editing
- Sketching