Motivated by the fact that humans like some level of unpredictability or novelty, and might therefore get quickly bored when interacting with a stationary policy, we introduce a novel non-stationary bandit problem, where the expected reward of an arm is fully determined by the time elapsed since the arm last took part in a switch of actions. Our model generalizes previous notions of delay-dependent rewards, and also relaxes most assumptions on the reward function. This enables the modeling of phenomena such as progressive satiation and periodic behaviours. Building upon the Combinatorial Semi-Bandits (CSB) framework, we design an algorithm and prove a bound on its regret with respect to the optimal non-stationary policy (which is NP-hard to compute). Similarly to previous works, our regret analysis is based on defining and solving an appropriate trade-off between approximation and estimation. Preliminary experiments confirm the superiority of our algorithm over both the oracle greedy approach and a vanilla CSB solver.
|Number of pages||20|
|Journal||Proceedings of Machine Learning Research|
|State||Published - 2022|
|Event||25th International Conference on Artificial Intelligence and Statistics, AISTATS 2022 - Virtual, Online, Spain|
Duration: 28 Mar 2022 → 30 Mar 2022