TY - GEN
T1 - 3D from arbitrary 2D video
AU - Ideses, Ianir A.
AU - Yaroslavsky, Leonid P.
PY - 2006
Y1 - 2006
N2 - In this paper, we present methods to synthesize 3D video from arbitrary 2D video. The 2D video is analyzed by computing frame-by-frame motion maps. For this computation, several methods were tested, including optical flow, segmentation and correlation based target location. Using the computed motion maps, the video undergoes analysis and the frames are segmented to provide object-wise depth ordering. The frames are then used to synthesize stereo pairs. This is performed by resampling frames on a grid that is governed by a corresponding depth-map. In order to improve the quality of the synthetic video, as well as to enable 2D viewing where 3D visualization is not possible, several techniques for image enhancement are used. In our test case, anaglyph projection was selected as the 3D visualization method, as the method is mostly suited to standard displays. The drawback of this method is ghosting artifacts. In our implementation we minimize these unwanted artifacts by modifying the computed depth-maps using non-linear transformations. Defocusing of one anaglyph color component was also used to counter such artifacts. Our results show that the suggested methods enable synthesis of high quality 3D videos.
AB - In this paper, we present methods to synthesize 3D video from arbitrary 2D video. The 2D video is analyzed by computing frame-by-frame motion maps. For this computation, several methods were tested, including optical flow, segmentation and correlation based target location. Using the computed motion maps, the video undergoes analysis and the frames are segmented to provide object-wise depth ordering. The frames are then used to synthesize stereo pairs. This is performed by resampling frames on a grid that is governed by a corresponding depth-map. In order to improve the quality of the synthetic video, as well as to enable 2D viewing where 3D visualization is not possible, several techniques for image enhancement are used. In our test case, anaglyph projection was selected as the 3D visualization method, as the method is mostly suited to standard displays. The drawback of this method is ghosting artifacts. In our implementation we minimize these unwanted artifacts by modifying the computed depth-maps using non-linear transformations. Defocusing of one anaglyph color component was also used to counter such artifacts. Our results show that the suggested methods enable synthesis of high quality 3D videos.
KW - 3D
KW - Anaglyph
KW - Artificial-Stereo
KW - Depth-Maps
UR - http://www.scopus.com/inward/record.url?scp=33645527861&partnerID=8YFLogxK
U2 - 10.1117/12.650483
DO - 10.1117/12.650483
M3 - ???researchoutput.researchoutputtypes.contributiontobookanthology.conference???
AN - SCOPUS:33645527861
SN - 0819460966
SN - 9780819460967
T3 - Proceedings of SPIE - The International Society for Optical Engineering
BT - Three-Dimensional Image Capture and Applications VII - Proceedings of SPIE-IS and T Electronic Imaging
T2 - Three-Dimensional Image Capture and Applications VII
Y2 - 16 January 2006 through 17 January 2006
ER -