Keyphrases
Capital Accumulation Games
57%
Capital Stock
42%
Churn
42%
Competitive Firm
57%
Computer Industry
57%
Consumer Groups
57%
Cross-market
42%
Differential Game
42%
Diffusion Modeling
44%
Diffusion of Innovation
100%
Diffusion Process
66%
Early Markets
76%
Entrepreneurial Activity
42%
Entrepreneurs
92%
Experience Goods
57%
Global Market
57%
Infinite Horizon
42%
Interpersonal Communication
39%
Main Markets
57%
Marginal Cost
42%
Market Conditions
38%
Market Segment
43%
Market Share
54%
Marketing Effort
89%
Marketing Resources
38%
Monopolist
57%
Motor Vehicle Industry
57%
Net Present Value
35%
Network Externalities
57%
New Product Acceptance
57%
New Product Diffusion
38%
New Product Growth
78%
New Product Launch
57%
Piracy
40%
Pricing Strategy
37%
Product Positioning
57%
Relative Size
35%
Sales Data
38%
Satiation
42%
Segmentation Method
57%
Self-organizing Map
57%
Selling
66%
Social Networks
66%
Social Systems
38%
Social Welfare Function
71%
Stationary Equilibrium
42%
Strong Ties
42%
Take-off
40%
Technology Generation
42%
Weak Ties
48%