Keyphrases
Upper Extremity
52%
Post-stroke
49%
Older Adults
38%
Chronic Stroke
37%
Executive Function
33%
Stroke Rehabilitation
23%
Randomized Controlled Trial
21%
Self-training
20%
Video Capture
18%
Virtual Reality
18%
Video Games
17%
Mild Cognitive Impairment
14%
Functional Capacity
14%
Daily Living
14%
Motor Abilities
13%
Accelerometer
12%
Touch Screen Tablets
12%
Self-efficacy
12%
Daily Use
11%
Community-dwelling
11%
Proprioception
10%
Healthy Adults
9%
Occupational Therapists
9%
Occupational Therapy
9%
Physical Activity
9%
Pilot Randomized Controlled Trial
8%
Executive Function Deficits
8%
Virtual Reality System
8%
Basic Activities of Daily Living
8%
Healthy Participants
8%
Virtual Environment
8%
Upper Extremity Function
7%
Hospitalization
7%
Cognitive Intervention
7%
Total Knee Replacement
7%
Stroke Patients
6%
Group Intervention
6%
Online Supermarket
6%
Traumatic Brain Injury
6%
Perceived Exertion
6%
Mild Stroke
6%
Hand Function
6%
Healthy Controls
6%
Hand Use
6%
IADL
6%
Tablet App
5%
Home-based
5%
Balance Confidence
5%
Kinematics
5%
Gait Perturbation
5%
Nursing and Health Professions
Cerebrovascular Accident
100%
Accelerometer
24%
Stroke Rehabilitation
24%
Self-Efficacy
14%
Systematic Review
11%
Occupational Therapist
10%
Occupational Therapy
9%
Virtual Reality
8%
Effect Size
8%
Cross-Sectional Study
6%
Perceived Exertion
6%
Grip Strength
6%
Self Care
5%
Functional Status
5%
Cognitive Interventions
5%
Mild Cognitive Impairment
5%
Health Care Personnel
5%
Trail Making Test
5%
Longitudinal Analysis
5%